Hideo Kojima. Game Designer

when it comes to writing a paper about a visual artist that uses digital technology, Hideo Kojima is the first visual artist that comes to my mind; not only because he is the creator of one of my favorite video games, but also, because y love everything that has to do with eastern cultures.
Hideo Kojima was born in Setagaya, Tokyo in August 24 of 1963. he is a video game designer currently employed by konamy, one of the most famous video game companies in Japan, and probably of the world. he has his own working team called "Kojima Productions" whose job is to create ideas for video games.
Kojima is the writer and creator of many famous games including one of my favorites called "Metal Gear" which already has 4 parts. he has also been the producer of games like Zone of The Enders and Botkai.

Kojima was the creator and game designer for the first installment of the metal gear series which was launched in 1987 becoming a very succesful game in Japan. as the game designer, kojima's job was to develop and design every aspect of the game, using of course digital tools such as a computer and software. kojima has also designed for other games such as the new game, Super Smash Bros Brawl for the Nintendo Wii, which is coming out for 2008. in this game, kojima was the designer of one of the stages called the Shadow Moses Island Stage.
i can honestly say that i love kojima's work in every video game he has worked for. i can see his influence on the game right after i play it. his creativity is unique. and i think the fact that he loves and have vast knowledge about film make his games even more enjoying.



1 Comments:
Kojima! :D
I actually didn't know he was behind Zone of the Enders. I need to pick that one up for real now.
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