Tuesday, November 13, 2007

Well....since we have to blog about Nahid Tootoonchi, i'll just post the work i had to do for her on Ken's Digital Foundations Class

.....I found the lecture pretty interesting by the way.....

Hideo Kojima. Game Designer



Hideo Kojima



when it comes to writing a paper about a visual artist that uses digital technology, Hideo Kojima is the first visual artist that comes to my mind; not only because he is the creator of one of my favorite video games, but also, because y love everything that has to do with eastern cultures.

Hideo Kojima was born in Setagaya, Tokyo in August 24 of 1963. he is a video game designer currently employed by konamy, one of the most famous video game companies in Japan, and probably of the world. he has his own working team called "Kojima Productions" whose job is to create ideas for video games.

Kojima is the writer and creator of many famous games including one of my favorites called "Metal Gear" which already has 4 parts. he has also been the producer of games like Zone of The Enders and Botkai.

Kojima was the creator and game designer for the first installment of the metal gear series which was launched in 1987 becoming a very succesful game in Japan. as the game designer, kojima's job was to develop and design every aspect of the game, using of course digital tools such as a computer and software. kojima has also designed for other games such as the new game, Super Smash Bros Brawl for the Nintendo Wii, which is coming out for 2008. in this game, kojima was the designer of one of the stages called the Shadow Moses Island Stage.

i can honestly say that i love kojima's work in every video game he has worked for. i can see his influence on the game right after i play it. his creativity is unique. and i think the fact that he loves and have vast knowledge about film make his games even more enjoying.



Monday, November 12, 2007

V FOR VENDETTA


i have been trying to find a movie i think is worth talking about...and i finally came with a movie called V for Vendetta. a movie about terrorism, love, and special effects.

the credits are the following:

Credits: Director: James McTeigue Screenwriters: Andy Wachowski & Larry Wachowski Based on the graphic novel by: Alan Moore and David Lloyd producers: Grant Hill, Joel Silver, Andy Wachowski, Larry Wachowski Executive producer: Benjamin Waisbren Director of photography: Adrian Biddle Production designer: Owen Paterson Music: Dario Marianelli Co-producers: Roberto Malerba, Henning Molfenter, Charlie Woebcken Costume designer: Sammy Sheldon Editor: Martin Walsh Cast: Evey Hammond: Natalie Portman V: Hugo Weaving Finch: Stephen Rea Sutler: John Hurt Prothero: Roger Allam Gordon Deitrich: Stephen Fry Creedy: Tim Pigott-Smith MPAA rating R Running time -- 131 minutes

the story by http://www.cornponeflicks.org/V.html

The central focus of V for Vendetta is the issue of terrorism, and quite specifically, whether or not terroristic methods are ever a justified means to effect change. While they did not write the story or characters, merely having adapted them, one must at least admire the Wachowskis for having the considerable spine to address this subject at all in our modern political climate. Many people are not going to embrace the story of our protagonist's battle against a repressive government with especially wide-open arms. The titular character, known only as "V," is a masked avenger of sorts, wearing an all-obscuring mask of a smiling Guy Fawkes, the would-be seventeenth-century revolutionary who attempted to blown up the houses of the British Parliament with gunpowder. In the first few minutes, we see V fight off and kill a group of government thugs who are attempting to have their way with a wayward young girl named Evey, which is good, and then to blow up the statue of Madam Justice amidst many skyrockets, the goodness of which is somewhat more debatable. As the story unfolds, V will employ many audacious methods for attempting to subvert government power and incite the will of the people to rebel, while gradually killing off a succession of individuals against whom he holds an old grudge. Evey Hammond, having been saved by V early on, is torn between her nonviolent tendencies and the reality of the world she lives in, and wrestles with the matter of whether or not V's objectives and methods are necessary or evil.

THIS MOVIE USES A WIDE VARIETY OF SPECIAL EFFECTS, FROM PHOTOGRAPHIC ONES, LIKE HOW THE PLACES LOOK DARK AND CHAOTIC, TO 3D EFFECTS LIKE SHOWN IN THE EXPLOSIONS AND FIGHTING SCENES.



I REALLY ENJOYED WATCHING THIS MOVIE...I THOUGH IT WAS GONNA BE MORE LIKE AND ACTION MOVIE WITH A LOT OF FIGHTING AND EXPLOSION, BUT IT ENDED UP BEING MORE THE SUSPENSE TYPE OF MOVIE WITH FEW ACTION. DESPITE OF THIS, I ENDED UP ENJOYING V FOR VENDETTA EVEN MORE.

SOMETHING THAT I REALLY FELT ATTRACTED TO WERE THE DESIGN ELEMENTS...FORM THE CHARACTER DESIGN LIKE THE SOLDIERS, AND OF COURSE V, TO THE WAY BUILDINGS AND LANDSCAPES WERE CREATED.

TO CONCLUDE. V FOR VENDETTA IS AN INTERESTING MOVIE THAT IS WORTH WATCHING